[Mono-dev] Building mono on Windows issues.

Bryan Crotaz bryan.crotaz at silvercurve.co.uk
Thu Oct 16 14:58:18 UTC 2014

What's the estimation of effort required to get mono buildable in
windows and debuggable in VS? 6 man months? 18 man months?

I don't have time to donate but I'd be happy to put some money in a
pot with some of you to hire someone to work on this full time. Feels
like a concerted full time effort would bear more fruit than
occasional toe-dips in the water.

Bryan Crotaz
Silver Curve

> On 16 Oct 2014, at 14:54, DavidKarlas <david.karlas at gmail.com> wrote:
> About debugging Mono on remote device(Linux) from VisualStudio...
> http://www.giesswein-apps.at/mono aka.
> https://github.com/giessweinapps/MonoDebugger
> About compiling itself... Don't want to sound like jerk but... It's open
> source make it compilable with Visual Studio tool chain and open PR...
> About code analysis... Did you enable Source analysis in MonoDevelop/XS?
> It's not resharper but it's open source if you miss some code action feel
> free to PR...
> I think it doesn't make much sense to remote debug Linux Desktop/Mac Desktop
> from Windows thats probably why Novell remote debugger died...
> --
> View this message in context: http://mono.1490590.n4.nabble.com/Building-mono-on-Windows-issues-tp4664183p4664212.html
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