[Mono-dev] Developing Mono
Edward Ned Harvey (mono)
edward.harvey.mono at clevertrove.com
Wed May 14 13:45:22 UTC 2014
> From: mono-devel-list-bounces at lists.ximian.com [mailto:mono-devel-list-
> bounces at lists.ximian.com] On Behalf Of Martin Thwaites
>
> I have the same issues with loading the net_4_5.sln file in MD as I do in VS, in
=== Section 1: Building Mono ===
Don't expect the .sln file to work. Just follow the standard build process. The README is a good starting point, but I'll add the following, which started as the standard simple process from the README, but bits and pieces have been added over time, based on experience:
If you want to contribute to mono, don't clone mono sources. Instead, fork, and then clone your fork. Later, you can submit a pull request.
cd to the directory where you cloned the sources.
Note: BuildDir must be absolute path. Not allowed to use ~ symbol. (I forget why.)
export BUILDDIR=/Users/whatever/mono-build
(How many processors do you have? This speeds up "make -j $NUMPROC")
export NUMPROC=2
Note: --disable-bcl-opt is important and useful for debugging.
Note: --enable-nls=no might or might not be necessary on your system depending on your system installed packages
Normally, use this build command: (But since you specifically said ubuntu 14.04, see below)
time ( test -d $BUILDDIR && rm -rf $BUILDDIR ; mkdir -p $BUILDDIR ; ./autogen.sh --prefix=$BUILDDIR --disable-bcl-opt --enable-nls=no && make -j $NUMPROC && make install && echo "" && echo " Done" && echo "")
(Takes approx 30 minutes)
On some systems (including ubuntu14.04) you may need the alternate build command:
time ( test -d $BUILDDIR && rm -rf $BUILDDIR ; mkdir -p $BUILDDIR ; ./autogen.sh --prefix=$BUILDDIR --disable-bcl-opt --enable-nls=no && make get-monolite-latest && make -j $NUMPROC EXTERNAL_MCS="${PWD}/mcs/class/lib/monolite/gmcs.exe" && make install && echo "" && echo " Done" && echo "")
=== Section 2: Debugging Mono ===
Inside Xamarin Studio, create some dumb new project. By default only a single runtime registered so the Project / Active Runtime menu item doesn't appear. I had to go to Xamarin Studio / Preferences / .NET Runtimes / Add. Add the newly built runtime environment. The system thinks a while, and then the Project / Active Runtime menu becomes available, to select my newly compiled runtime.
Go to Xamarin Studio / Preferences / Debugger. And un-check the checkbox:
[_] Debug project code only; do not step into framework code
And now for example, I'm able to write an app with:
RSACryptoServiceProvider myrsa = new RSACryptoServiceProvider (3072);
myrsa.ExportParameters (includePrivateParameters: false);
And I'm able to Start Debugging. And step into the RSA code to see what it's doing internally. Hooray! :-)
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