[Mono-dev] Socket.IsBound wrong behavior

Stifu stifu at free.fr
Tue Nov 12 10:29:42 UTC 2013


Yeah, sometimes classes are in unexpected folders.
Socket isn't under System.Net, but just System, for some reason.

https://github.com/mono/mono/blob/master/mcs/class/System/System.Net.Sockets/Socket.cs


Marcelo Zabani wrote
> Hi all, I've found something strange with the Socket.IsBound property. It
> returns false on a connected TCP socket, while in Microsoft .NET it
> returns
> true. According to the docs, it seems that it should indeed return true.
> 
> Is this a known issue (I didn't find anything in the bug DB) or should I
> file a bug report? Also, where is the Socket class implemented in Mono? I
> can't find the source for it.
> 
> I'm running Mono 3.2.3 on Linux 3.8.
> Thank you,
> Marcelo.
> 
> _______________________________________________
> Mono-devel-list mailing list

> Mono-devel-list at .ximian

> http://lists.ximian.com/mailman/listinfo/mono-devel-list





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