[Mono-dev] WCF in Mono client borking negative numbers

LukasTaves lukastaves at gmail.com
Mon Jul 8 18:58:41 UTC 2013


Sorry taking so long, I got hung up on a few things at work and couldn't
implement an use case earlier.


So here's what I'm using:


My Service interface, and the callback interface:
<http://mono.1490590.n4.nabble.com/file/n4660139/x2fx.png> 

My Service implementation
<http://mono.1490590.n4.nabble.com/file/n4660139/v5v6.png> 

And finally, my client:
<http://mono.1490590.n4.nabble.com/file/n4660139/jd04.png> 


Keep in mind that the server side code runs in default .net, while the
client code is running in a Unity3D project, but to enable wcf functionality
I had to manually add the following mono dlls and their versions to the
project:

	- System.Runtime.Serialization. File Version 3.0.0.0
	- System.Security. File Version 2.0.0.0
	- System.ServiceModel. File Version 3.0.0.0




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