[Mono-dev] Anonymous Pipe Stream Implementation

SmokingRope smokingrope at gmail.com
Sat Jul 6 14:50:02 UTC 2013


Hi, I'm poking through the pieces of the System.Core/System.IO.Pipes code
looking to build out anonymous pipes. I have at least a basic working Unix
implementation now. Though i imagine Win32 and Named pipes have been broken
(if they ever worked) in the process, and there is undoubtedly some cleanup
work required. I'd like to get some feedback from people more knowledgeable
than myself about mono at this point so i can try and wrap this project up
into a pull request.

My initial test case is this example from MSDN:
http://msdn.microsoft.com/en-us/library/bb546102.aspx

Handle Inheritance
-------------------------
Presently, Process.Start() arbitrarily closes all handles in the fork()'d
process, except stdin / stdout / stderr. There exists a todo comment in
this same code (io-layer/processes.c) pointing out that (when
inherit_handles is TRUE, which it is) that something should be done
differently than when not...

		if (*inherit_handles* != TRUE) {

			/* FIXME: do something here */

		}


Without a far more expansive knowledge of mono i can't make a very well
informed decision about the liberties i can take in addressing this.
The cleanest solution might be to use FD_CLOEXEC on all the existing fd's
and (at least in process.Start case) the handles that should be cleaned up
would be closed automatically / inherited automatically. Are there
compatibility reasons this cannot be done? Has there been any consideration
for this that could be drawn upon?
>From information i do have, it seems like these pipe handles could also be
flagged as 'inheritable' in the internal handle registry and then after
fork() mono could leave those open, while closing everything else.

In addition to this basic test case, i'm not currently aware of how
anonymous pipes should behave when you invoke Process.Start() several times
with an anonymous pipe. Without using FD_CLOEXEC it would be difficult and
messy to (in a 'execd' child process) to identify all the pipe handles at
startup and register them in the mono handle registry as inheritable again
(so that Process.Start in that child process would pass these handles on
again to its children). If anonymous pipes are supposed to support this, it
lends further support for the FD_CLOEXEC solution.

API Methods Difficult To Implement In Unix
-------------------------
There doesn't seem to be a clear specification for the anonymous pipe
feature and i've so far had to make some little assumptions / inferences
based on the documentation on MSDN. That said, the posix anonymous pipe
standard lacks a few features which are pertinent to the API for anonymous
pipe streams. In particular there are two conflicting features:

     * WaitForPipeDrain<http://msdn.microsoft.com/en-us/library/system.io.pipes.pipestream.waitforpipedrain.aspx>()
defined on the AnonymousPipeStream requires some ability to peak into an
anonymous pipe and wait for the pipe's buffer to become empty
     * Write / Read / etc... is supposed to throw an IOException if the
other end of the pipe stream has been closed (i have interpreted the
wording 'pipe is broken' from the msdn docs to mean this, although there is
a chance i am mis-interpreting this too)

These two features conflict when trying to implement them in unix through
minor hacks / workarounds.

I can implement WaitForPipeDrain() by leaving the read end of the pipe
handle open in the writer process, and calling poll(3) on the read end
repeatedly until the POLL_IN flag is gone.

I can detect that the pipe is broken by closing the read end on the writer,
(and the write end on the reader) and calling poll(3), throwing this "pipe
broken" error when a POLLERR /. POLLHUP is issued. One of these two flags
will be set if all handles to the other end of the pipe have been closed.

In order to implement both of these conflicting features i actually need to
create two pipes (one where i can leave the read end open on the writer
process, and one where i can close it). This is not very nice in the case
that system resources might be at a premium, however i haven't been able to
devise any other way to get both features either. Would there be any major
objection to implementing it like this (which as i have noted seems to be
the only way)?

Using two separate pipes like this, the GetClientHandleAsString() method is
going to be significantly different from the win32 version. When the client
is supposed to be the writer, the client handle as string must contain
three separate fds. When the client is the reader two fd's must be passed.
I don't see any reason that this would bother anybody, but if it's relevant
let me know!

Compatibility
-------------------------
I can create pipes and manipulate them without adding any new library
references but i do depend on using the poll(3) function more heavily than
it seems to be presently (it's only exposed for Network Sockets presently).
Are there any portability / compatibility considerations with poll(3) that
might need to be addressed?

Versioning
-------------------------
I'm not familiar with how versioning between .NET 1/2/3/etc... is being
handled. Anonymous pipes are introduced in .NET 3.5. Do these classes need
to be hidden to older versions, etc... Maybe there is a wiki page i haven't
found discussing some of this?

I have added several new internal calls to the MonoIO utility, specifically
for poll(3) and pipe handle manipulation. Does adding internal calls
require any versioning considerations?

Testing
-------------------------
In order to write a test suite for anonymous pipes i need to start new
processes and i will need to use some sort of IPC mechanism to communicate
certain errors back to the test process. This seems like a rather unique
challenge compared to most of the testing needed for mono.

Has any of this multi-process unit testing been done before in mono, or are
there any considerations that might be relevant?
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