[Mono-dev] Mono-devel-list Digest, Vol 96, Issue 26

James Bellinger james at illusorystudios.com
Fri Apr 26 15:01:41 UTC 2013

On 4/26/2013 10:50 AM, Jonathan Pryor wrote:
> So on the one platform for which it doesn't use it's own theming and instead uses the platform theming (it uses WinAPI ~directly), it looks good.
> Great.
> That also happens to be the platform which has it's own native System.Windows.Forms implementation, so I'm not entirely sure what Mono is buying you there, except possibly a zero-install app environment (no need to install .NET).
Yes, a 5 MB-compressed portable installation with no possibility of odd 
installation issues is a definite plus. :)
> EVERYWHERE ELSE (Linux, OS X), it looks like ass.
> (Please, for the love of $DEITY, do not use WinForms for new projects with any notions of being cross-platform, unless WinForms is a "pluggable" front-end with other front-ends available. The fact that such a "pluggable front end" architecture also makes the app amenable to Xamarin.Android and Xamarin.iOS is a happy coincidence. ;-)
>   - Jon
This really suggests "WinForms ought to be made to look better on other 
platforms" instead of diffusing
the needed effort to end users and forcing them to maintain more code.

I see this attitude all the time in open source projects but I must 
confess I've always been puzzled by it.
Suppose Microsoft has a bug in their code. They can take a few man hours 
to fix it, or cause 10,000
people to spend half an hour each on workarounds. They often *do* the 
former, but it's wrong and
wastes finite human lifetime. Some platforms having unique controls here 
and there, sure, but that's an
argument for a custom control here and there, not entirely rewritten GUI 


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