[Mono-dev] Using console with embedded mono runtime

Robert Jordan robertj at gmx.net
Tue Nov 20 17:40:03 UTC 2012

On 20.11.2012 14:23, Bartosz Przygoda wrote:
> Hi,
> My scenario is windows app hosting mono3.0.1 runtime. I wanted to add REPL
> functionality, so I've used AllocConsole to open console window. However,
> calls to Console static methods do not produce any result, as if

Try this:

Console.SetOut(new StreamWriter(Console.OpenStandardOutput()));
Console.SetError(new StreamWriter(Console.OpenStandardError()));
Console.SetIn(new StreamReader(Console.OpenStandardInput()));

This should reset the console streams in the context of the
newly allocated console.


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