[Mono-dev] WCF Fail with System.Net.Sockets.SocketException: Connection reset by peer

Rob Wilkens robwilkens at gmail.com
Thu Jun 28 11:55:14 UTC 2012


Re : The stacktrace below...

This occurs when an exception is raised in ChannelDispatcher.cs on line
601.  It tries to send back an exception message to the client here, i
believe.  But when it does that, it uses the existing RequestContext. 

It's apparent that some data is apparently being sent, such as headers,
on the RequestContext (rc) before we get to this exception.

If we're dealing with the case of SocketException, which caused us to
fail mid-send on the RequestContext, perhaps, again, we shouldn't handle
this like every other exception and not reply.  i.e. in the exception
handler here, if exception is typeof(SocketException) don't reply, what
might be more interesting, if this is reproducable, would be to - as
debugging - print the exception message and/or stacktrace to the screen
to see what exception caused this.

Did you file a bug report on this?  The discussion on this particular
issue (or any particular bug) is probably better stored in the bug
report comments than on the whole mailing list.  PLus comments like the
above would stay in the bug report rather than get lost in the list.  IF
you file a bug report, post a link to the bug report in this thread (the
bug # should be enough).

-Rob


On 06/27/2012 01:02 PM, shahbour wrote:
>
>
>         Hello After more testing between Mac and Windows this is what
>         i got Crash Windows Mac Linux Without ErroHandler No Yes Yes
>         With ErrorHandler (return false ) No Yes Yes With ErrorHandler
>         (return true) No No No Before i was always returning false in
>         IErrorHandler implementation because i only implemented for
>         logging purpose but when i return true for the HandleError ,
>         the application fire the error and log it but never crash. Now
>         i trying to debug the application under MonoDevelop and
>         repreduce the error, below is what i got
>
>
>             System.InvalidOperationException: Cannot be changed after
>             headers are sent. at
>             System.Net.HttpListenerResponse.set_ContentType
>             (System.String value) [0x00027] in
>             /private/tmp/monobuild/build/BUILD/mono-2.10.9/mcs/class/System/System.Net/HttpListenerResponse.cs:107
>             at
>             System.ServiceModel.Channels.Http.HttpStandaloneResponseInfo.set_ContentType
>             (System.String value) [0x00000] in
>             /private/tmp/monobuild/build/BUILD/mono-2.10.9/mcs/class/System.ServiceModel/System.ServiceModel.Channels.Http/HttpContextInfo.cs:274
>             at
>             System.ServiceModel.Channels.Http.HttpRequestContext.InternalReply
>             (System.ServiceModel.Channels.Message msg, TimeSpan
>             timeout) [0x00046] in
>             /private/tmp/monobuild/build/BUILD/mono-2.10.9
>

>             /mcs/class/System.ServiceModel/System.ServiceModel.Channels.Http/HttpRequestContext.cs:140
>             at
>             System.ServiceModel.Channels.Http.HttpRequestContext.Reply
>             (System.ServiceModel.Channels.Message msg, TimeSpan
>             timeout) [0x00000] in
>             /private/tmp/monobuild/build/BUILD/mono-2.10.9/mcs/class/System.ServiceModel/System.ServiceModel.Channels.Http/HttpRequestContext.cs:101
>             at
>             System.ServiceModel.Channels.Http.HttpRequestContext.Reply
>             (System.ServiceModel.Channels.Message msg) [0x00000] in
>             /private/tmp/monobuild/build/BUILD/mono-2.10.9/mcs/class/System.ServiceModel/System.ServiceModel.Channels.Http/HttpRequestContext.cs:96
>             at
>             System.ServiceModel.Dispatcher.ListenerLoopManager.ProcessRequest
>             (IReplyChannel reply,
>             System.ServiceModel.Channels.RequestContext rc) [0x0003b]
>             in
>             /private/tmp/monobuild/build/BUILD/mono-2.10.9/mcs/class/System.ServiceModel/System.ServiceModel.Dispatcher/ChannelDispatcher.cs:601
>             at
>             System.ServiceModel.Dispatcher.ListenerLoopManager.TryReceiveRequestDone
>             (IAsyncResult result) [0x0001a] in
>             /private/tmp/monobuild/build/BUILD/mono-2.10.9/mcs/class/System.ServiceModel/System.ServiceModel.Dispatcher/ChannelDispatcher.cs:575
>
> Reproducing the error is very simple, just host any application under
> console app and in any service function put Thread.Sleep(..) to give
> you time to close the browser before it reply. Then call this function
> from any client and close it before getting the response. In my live
> program i don't put Thread.sleep it is only to give us time between
> calling the function and closing the browser. Under windows we got the
> bellow that don't crash the application error.Message "An operation
> was attempted on a nonexistent network connection"
> error.InnerException {"An operation was attempted on a nonexistent
> network connection"} System.Exception :q
> {System.Net.HttpListenerException} error.ErrorCode 1229 BR Shahbour
> ------------------------------------------------------------------------
> View this message in context: Re: WCF Fail with
> System.Net.Sockets.SocketException: Connection reset by peer
> <http://mono.1490590.n4.nabble.com/WCF-Fail-with-System-Net-Sockets-SocketException-Connection-reset-by-peer-tp4650173p4650210.html>
> Sent from the Mono - Dev mailing list archive
> <http://mono.1490590.n4.nabble.com/Mono-Dev-f1517221.html> at Nabble.com.
>
>
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> Mono-devel-list at lists.ximian.com
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