[Mono-dev] [Mono Debugging]How can I start debug service without blocking?
xoyojank
xoyojank at gmail.com
Wed Jan 11 11:28:22 UTC 2012
It does not work, the application still blocks.
I step into and find that the program is blocking in transport_connect():
conn_fd = accept (sfd, NULL, NULL);
if (conn_fd == -1) {
fprintf (stderr, "debugger-agent: Unable to listen on %s:%d\n", host,
port);
exit (1);
}
It seems the "debugger server" is waiting for a connection.
I search in Unity.exe, and the param they used is
"--debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:%u"
but there is no this argument "defer=y"
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