[Mono-dev] TCP 3.0.1/2

Greg Young gregoryyoung1 at gmail.com
Thu Dec 6 08:40:32 UTC 2012


I believe the problem only exists in send async.

We have re-applied patch locally and it brings us back to stable.

On Sat, Dec 1, 2012 at 1:32 PM, Roope Kangas <roope at grandcrugames.com>wrote:

> Hi guys.  I dont know the history of this but. Since we are developing a
> mmo game on mono...
>
> Whats the situation? Is there some tcp issue I should be aware of?
> I am using async accept & receive but not send.
>
> --
> Roope Kangas
>
>
> On 30.11.2012, at 16.10, Rodrigo Kumpera <kumpera at gmail.com> wrote:
>
> Btw, I managed to find a linux bot that shows the io callback issue.
> The TP test works fine though.
>
> On Fri, Nov 30, 2012 at 12:29 AM, Greg Young <gregoryyoung1 at gmail.com>wrote:
>
>> Thats already been provided (though its not hard to do). I will
>> reupload a test that shows beahviour.
>>
>
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>


-- 
Le doute n'est pas une condition agréable, mais la certitude est absurde.
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