[Mono-dev] Faster

Miguel de Icaza miguel at novell.com
Fri Mar 25 17:49:16 EDT 2011

> Mono's current JIT takes the easy solution which is to mark all those
> variables as volatile, which has the unfortunate effect of producing
> code outside the catch block that is quite worse than otherwise. So,
> EH has a very low overhead, but should not be used for those cases.

Ok, so this pretty much means we should not do it.


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