[Mono-dev] Directory.EnumerateFiles() does not enumerate read-only or hidden files
Uli Hertlein
uli at xdt.com.au
Thu Mar 24 20:38:33 EDT 2011
Hi guys,
the subject sums it up - mono's (2.10.1 and git) System.IO.Directory.EnumerateFiles() does not show
hidden or read-only files; MS .NET does show all files.
The reason for this is that read-only/hidden files do not have the FileAttributes.Normal bit set,
which comes from the Win32 API (my emphasis):
FILE_ATTRIBUTE_NORMAL:
A file that does not have other attributes set.
*This attribute is valid only when used alone.*"
So:
normal -> FileAttributes.Normal
ro -> FileAttributes.ReadOnly
hidden -> FileAttributes.Hidden
hidden/ro -> FileAttributes.Hidden | FileAttributes.ReadOnly
but:
directory/ro -> FileAttributes.Directory | FileAttributes.ReadOnly
(Which seems dumb (but that's beside the point): 'Normal' is the file type, like 'Directory' or
'Device'; 'ReadOnly', 'Hidden', 'System', 'Encrypted' are additional attributes.)
The least intrusive way I can see to fix it is to add these flags (and probably Archived,System,etc
as well) in the various EnumerateFiles/EnumerateFileSystemEntries overloads, like such:
<code>
const int NormalFileAttributes = FileAttributes.Normal | FileAttributes.ReadOnly |
FileAttributes.Hidden; // ... posibly others
public static IEnumerable<string> EnumerateFiles (string path, string searchPattern)
{
EnumerateCheck (path, searchPattern, SearchOption.TopDirectoryOnly);
return EnumerateKind (path, searchPattern, SearchOption.TopDirectoryOnly, NormalFileAttributes);
}
public static IEnumerable<string> EnumerateFileSystemEntries (string path, string searchPattern)
{
EnumerateCheck (path, searchPattern, SearchOption.TopDirectoryOnly);
return EnumerateKind (path, searchPattern, SearchOption.TopDirectoryOnly, NormalFileAttributes
| FileAttributes.Directory);
}
</code>
Thoughts?
Cheers,
/uli
--
Ulrich Hertlein
Research and Development mailto:uli at xdt.com.au
XDT Pty Ltd http://www.xdt.com.au
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