[Mono-dev] substantial performance regression between 2.10 and 2.6 or impl diff?

Jonathan Shore jonathan.shore at gmail.com
Sat Aug 27 14:15:57 EDT 2011


My machine is an old 2006 Mac Pro 1,1  2 x Xeon 5130 (64 bit) running OSX lion.   Here are the respective versions of mono:

Mono on OSX:

Mono JIT compiler version 2.10.4 (tarball Mon Aug  8 22:03:39 EDT 2011)
Copyright (C) 2002-2011 Novell, Inc, Xamarin, Inc and Contributors. www.mono-project.com
	TLS:          	 normal
	SIGSEGV:       normal
	Notification:  	kqueue
	Architecture:  x86
	Disabled:     	 none
	Misc:          	debugger softdebug 
	LLVM:          	yes(2.9svn-mono)
	GC:           	 Included Boehm (with typed GC)


Mono on Ubuntu 11.04 (running in VMWare VM on same machine):

Mono JIT compiler version 2.6.7 (Debian 2.6.7-5ubuntu3)
Copyright (C) 2002-2010 Novell, Inc and Contributors. www.mono-project.com
	TLS:           __thread
	GC:            Included Boehm (with typed GC and Parallel Mark)
	SIGSEGV:       altstack
	Notifications: epoll
	Architecture:  amd64
	Disabled:      none


Here is the  Mac OSX  mono 2.10.4 run:

	$ mono main.exe 
	Running benchmark
	struct sum: 5000089998356.48, time: 9.010549 secs
	class sum: 5000089998356.48, time: 30.67357 secs

Here is the  Ubuntu 11.04  mono 2.6.7 run:

	$ mono main.exe 
	Running benchmark
	struct sum: 5000089998356.48, time: 2.737732 secs
	class sum: 5000089998356.48, time: 7.83984 secs

Note that the running time for mono 2.6.7 is ~4x faster than mono 2.10.4 on the same box (and the linux run has the disadvantage of running on a VM).     The struct test is most likely not exercising the GC and the later is.   I suspect given the consistent performance difference is *not* a GC issue, rather a difference in the JIT code generation.    

Let me know if there is other information I can provide.   Thanks.   

Jonathan

On Aug 27, 2011, at 1:52 PM, Slide wrote:

> 
> 
> On Sat, Aug 27, 2011 at 10:27 AM, Jonathan Shore <jonathan.shore at gmail.com> wrote:
> Hi,
> 
> I was doing some benchmarks of struct vs class based creation (I have an application that will generate millions of small objects).   I was doing the tests in a ubuntu 11.4 VM on my mac pro and found the following:
> 
> 	mono 2.6.7 was 4x faster on my linux VM than 2.10.4 running on OSX (same machine)
> 
> I don't know whether this may be because of one of the following:
> 
> - performance in 2.10.4 regressed vs 2.6.7
> - mono JIT implementation for OSX has a completely different JiT codebase and does not perform
> - difference in GC (only relevant for second part of the test)
> 
> Note that I tried this with separate compilations with mcs -optimize+  on both environments as well as running the same exe on both.
> 
> I can live with slower performance on OSX, but want to make sure that linux and windows versions of mono 2.10.x have the performance of 2.6.7 or better.
> 
> Can someone clue me in?   I've included the simple test code with this posting.
> 
> Thanks
> 
> Jonathan
> 
> 
> 
> Can you publish your benchmark numbers and for what machines you are running on?
> 
> slide
> 
> -- 
> slide-o-blog
> http://slide-o-blog.blogspot.com/

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