[Mono-dev] Playing with Mono.Terminal, no success
pablosantosluac at terra.es
pablosantosluac at terra.es
Tue May 11 03:21:33 EDT 2010
Hi Miguel,
Well, here's my code (I tried a different example than the one sent before)
using System;
using Mono.Terminal;
namespace clustermgr
{
class MainClass
{
public static void Main(string[] args)
{
Application.Init(false);
Dialog d = new Dialog (40, 8, "Print");
Button b = new Button ("All Pages");
b.Clicked += delegate {
d.Running = false;
};
d.AddButton (b);
b = new Button ("Current Page");
b.Clicked += delegate {
d.Running = false;
};
d.AddButton (b);
Application.Iteration += delegate {
Application.Refresh();
};
Application.Run(d);
}
}
}
Problem is that the app ends immediately, I don't see anything on the
screen... Maybe I'm just misunderstanding the whole thing, I don't know...
pablo
On 10/05/2010 20:33, Miguel de Icaza wrote:
> Hello,
>
>> I'm trying the simple sample at: http://www.mono-project.com/MonoCurses
>>
>> Application.Init (false);
>> Dialog d = new Dialog (40, 8, "Hello");
>>
>> d.Add (new Label (0, 0, "Hello World"));
>> Application.Run (d);
>>
>> on an OpenSuse box.
>>
>> But it doesn't work for me, it just exits and breaks the terminal... :-(
>
> Run your program like this to make sure it does not leave you in a
> broken state:
>
> mono sample.exe; stty sane
>
> Please post a full sample and I'll take a look at it.
>
>
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