[Mono-dev] [PATCH] WCF multithreaded and property handling
Atsushi Eno
atsushieno at veritas-vos-liberabit.com
Tue Mar 23 08:49:54 EDT 2010
Hello,
Thanks for the patch. They are looking like a great set of attempts for
cool bugfixes :) However there is a lot of other changes that your
description cannot explain. So, please first split the changes into
further smaller patches for each purpose, and give explanation for each
change. For example,
- // FIXME: this should not be required, but it somehow saves some
failures wrt concurrent calls.
- Thread.Sleep (100);
This kind of change should not be made without explanation. (you aren't
really sure about why it exists, right?)
As for ChannelListenerBase.Properties, I'd rather make the changes much
smaller like the attached change. Isn't it enough? There's no test case
that I can verify your (and-my) changes.
Atsushi Eno
On 2010/03/23 20:28, Matt Dargavel wrote:
>
> The included patches fix the following:
>
> multithreaded_fixes.patch: ObjectDisposedException,
> InvalidOperationException("Another async TryReceiveRequest operation
> is in progress") and other multithreaded timing fixes. Also includes
> change to make GET ?wsdl case insensitive.
>
> properties_handling.patch: MetadataPublishingInfo not available in
> TransactionChannelListener’s inner_listener. I created a new
> RetrieveProperty function as overriding GetProperty<T> didn’t work-
> the ChannelListenerBase implementation was still called. Perhaps
> there’s a bug with generic function overrides or maybe I’ve done
> something silly there?
>
> properties_and_wsdl.patch: patch for ServiceMetadataExtension.cs that
> goes with the properties changes and the ?wsdl change.
>
> Let me know if you have any questions. :-)
>
> Matt.
>
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