[Mono-dev] BufferedStream.ReadByte and WriteByte are extremely inefficient

Alan McGovern alan.mcgovern at gmail.com
Mon Jan 11 18:24:45 EST 2010


Hey,

This patch does three things:

1) Optimises away some allocations - good
2) Added extra checks which throw exceptions - without providing testcases -
bad
3) A fair few whitespace changes - bad

Would you be able to submit two patches instead? The first should do the
optimisation, the second should add the test+exception for CanRead and
CanWrite as well as adding some nunit test cases which show that this is
required.

Also:

+				if (1 >= m_buffer.Length) {
+					return m_stream.ReadByte ();

That should really be: if m_buffer.Length == 0 as the case where the Length
is >= 0 is already handled. It makes things easier to understand.

Thanks,
Alan.

On Mon, Jan 11, 2010 at 10:53 PM, Tom Philpot <tom.philpot at logos.com> wrote:

> Sorry, for double posting this patch. Snow Leopard's Mail.app w/ Exchange
> support turned my "This is contributed under the MIT/X11 license" into an
> attachment.
>
> For the record, the code in this patch is contributed under the MIT/X11
> license
>
>
> _______________________________________________
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> Mono-devel-list at lists.ximian.com
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>
>
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