[Mono-dev] Conflict between Mono.Debugger.Soft and .NET

Virgile Bello virgile.bello at gmail.com
Sat Dec 4 04:01:02 EST 2010


As code inside both .NET VM is totally separate and won't reference each
other, is it really a problem?
So far, I could run code inside the embedded VM without any problem (main
app is using MS VM for WPF, embedded inside PInvoke code is mono VM for user
scripts, so code is totally separate, there should be no common DLL), only
the breakpoint hook was problematic.

Virgile

On 2010/12/04, at 15:57, Zoltan Varga <vargaz at gmail.com> wrote:

Hi,

   You are basically embedding the mono runtime inside the .net runtime,
this will not work, not just debugging, but other stuff as well.

                     Zoltan

On Sat, Dec 4, 2010 at 4:53 AM, Virgile Bello <virgile.bello at gmail.com>wrote:

> Hello,
>
> I am embedding Mono VM from C++ using mono runtime API, and using
> Mono.Debugger.Soft to debug the code running inside the VM (for scripting
> purpose).
> I managed to make it work well (I receive TypeLoad & MethodEntry events
> from debugger).
>
> However, I tried to embed this C++ code inside a .NET application through
> P/Invoke to make some tools with UI (layers are .NET/UI ==(pinvoke)==> C++
> engine ==(mono VM)==> Mono scripting). In that configuration, the
> application crash as soon as it tries to run some VM code that should
> trigger a breakpoint/MethodEntry event, i.e. running a constructor (the
> debugger connect, and I receive AssemblyLoad and TypeLoad event before it
> crashes). Log shows everything is fine but suddenly stop at the time
> breakpoint is supposed to be caught.
>
> I suppose this is due to a conflict about how Mono try to catch the
> breakpoint (using interrupt or something like that) and the .NET layer which
> probably try to catch those events as well for internal reasons (failure
> detection, or to transmit some other information maybe).
> I was wondering if someone could think of a way to make .NET runtime not
> conflict with Mono debug breakpoints.
>
> Also, just so you know, Mono.Debugger.Soft.dll shipped with Mono 2.8.1
> Windows doesn't work, I had to either recompile it or get the one from
> MonoDevelop.
>
> Virgile
>
> _______________________________________________
> Mono-devel-list mailing list
> Mono-devel-list at lists.ximian.com
> http://lists.ximian.com/mailman/listinfo/mono-devel-list
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.ximian.com/pipermail/mono-devel-list/attachments/20101204/b106b0cd/attachment.html 


More information about the Mono-devel-list mailing list