[Mono-dev] Compiling mono with Clang/LLVM
Miguel de Icaza
miguel at novell.com
Fri Apr 23 15:16:05 EDT 2010
I assume that some pretty key pieces of Mono, such as the GC, are in C so I
> am surprised to hear that you would not expect much bang for buck if the C
> performance improved. I was especially interested in how System.Drawing
> might be impacted since I believe that libgdiplus is C.
You raise good points. They might be useful there.
Which only goes to prove that we need someone to do a full run and see what
the results are ;-)
> I built Mono 2.6.4 with Clang/LLVM trunk on OpenSUSE 11.2 and I noticed
> TLS was normal instead of __thread so that is a strike against Clang/LLVM
> this point I would think.
> I assume the article you are talking about is the recent Phoronix
> I saw that after posting and, I agree, it seemed to indicate that
> was mostly lagging recent GCC in performance and was certainly a lot more
> unpredictable in terms of results.
> It might just make sense to wait for a little more consistency from
> Clang/LLVM before benchmarking or considering it for anything real. That
> same article seemed to show a pretty nice performance lead when compiling
> Clang/LLVM is worth keeping an eye on though.
> View this message in context:
> Sent from the Mono - Dev mailing list archive at Nabble.com.
> Mono-devel-list mailing list
> Mono-devel-list at lists.ximian.com
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the Mono-devel-list