[Mono-dev] Socket.BeginReceive never throw Exception

Alan McGovern alan.mcgovern at gmail.com
Fri Apr 9 11:31:35 EDT 2010

Is there a testcase for this? This works fine for me, I'm inclined to
believe there's a bug in the testcase.


On Fri, Apr 9, 2010 at 4:21 PM, Stefan [At] <swieser1983 at gmail.com> wrote:
>> socket.BeginReceive(receive_buffer, 0, FlockNode.buffer_size, 0,
>> new AsyncCallback(ReceiveDone), socket);
>> If the Socket gets disconnected by the remote host,
>> ReceiveDone is called, and EndReceive will throw a SocketException;
>> thus you know that your socket is now disconnected without having
>> to poll it. With Mono, no exception is thrown.
> Just to be a bit more clear about this, not only no exception is thrown,
> ReceiveDone isn't called either.
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