[Mono-dev] Mono Debugger and Mono 2.4

Toshio Kuratomi a.badger at gmail.com
Fri May 8 11:18:29 EDT 2009

jonas echterhoff wrote:
> Following up on my own post here, I have managed to make mdb work with  
> Unity (to some degree). It was mostly as easy as Miguel said, just  
> instruct Unity to use mono the same was as if "mono --inside_mdb" had  
> been called.
> Reading the MONO_DEBUGGER__debugger_info struct still is a problem,  
> though. I was wrong in my last post that mdb won't try to read it for  
> native applications. Rather, the problem is, that since we are linking  
> against mono dynamically, the debugger will first interrupt when  
> loading Unity, before the linker has resolved the external dynamic  
> symbols, thus it won't get the correct address for the struct.
Is this also the reason that a mono linked dynamically against
libmono.so on linux causes problems for mdb?  If so, fixing it for all
platforms when linked dynamically would help us in Fedora.

/me wades back into waters where he actually understands the details


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