[Mono-dev] Mono Debugger and Mono 2.4
    jonas echterhoff 
    jonas at unity3d.com
       
    Mon May  4 04:46:46 EDT 2009
    
    
  
Since we will be using Mono 2.4 in future Unity releases, that means I  
need to backport my debugger changes to 2.4. I just want to make sure  
that there are no stepping stones when doing that - are there any  
major changes done to the debugger since then I should be aware of?
Also, I'm still looking for any suggestions on how to get the mono  
debugger to work with a native application invoking mono from a dll.  
What's the status, should that work at the moment? If not, what needs  
to be done to make it work?
jonas
    
    
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