[Mono-dev] System.Drawing.Graphics exceptions
Jon_James at Dell.com
Jon_James at Dell.com
Tue Jul 14 16:55:45 EDT 2009
FYI, I was able to launch paintdotnet from console.
-----Original Message-----
From: Sebastien Pouliot [mailto:sebastien.pouliot at gmail.com]
Sent: Tuesday, July 14, 2009 2:44 PM
To: James, Jon
Cc: mono-devel-list at lists.ximian.com
Subject: RE: [Mono-dev] System.Drawing.Graphics exceptions
On Tue, 2009-07-14 at 14:29 -0500, Jon_James at Dell.com wrote:
> Hi Sebastien,
>
> I'm able to login and open applications if that's what you're asking.
> Can you give me a test to try out?
What's the output of xdpyinfo ?
> I can open gedit from console if that's what you're asking.
gedit is a GTK application. Do you have any (GUI) mono-based
applications running on that box ? if so which ones ?
> FYI: this is on RHEL5.3 64 bit.
>
> Jon
>
> -----Original Message-----
> From: Sebastien Pouliot [mailto:sebastien.pouliot at gmail.com]
> Sent: Tuesday, July 14, 2009 2:22 PM
> To: James, Jon
> Cc: mono-devel-list at lists.ximian.com
> Subject: Re: [Mono-dev] System.Drawing.Graphics exceptions
>
> Hello Jon,
>
> The exception from your previous email* shows the problem:
>
> [root at localhost BTOAD]# mono RMScreenShot.exe test.jpg
> > BTOStudio RM Client ScreenShot Utility
> < ERROR > Fatal Error: System.NotImplementedException: 0bbp
> depth not
> supported.
>
> So for some reason (is X running? remote access??) the current visual
> returns 0bbp which is unusable to create a screenshot.
>
> Are you able to run GUI (e.g. SWF) apps from your terminal session ?
>
> Sebastien
>
> * please note that this is a mailing-list, even if you're using it like
> a forum with nabble. As such it can be difficult to read your email
> thread if you don't include the text from previous one.
>
> On Tue, 2009-07-14 at 11:37 -0700, Jon James wrote:
> > -bump-
> >
> > Any thoughts around this problem? I've gone through the
> > system.drawing.graphics source code. I'm thinking there is an issue with
> > this line:
> >
> > 240: Bitmap bmp = new Bitmap (blockRegionSize.Width,
> > blockRegionSize.Height); or the visual object that is created in the
> > method.
> >
> > or these lines:
> >
> > 229: XVisualInfo visual = new XVisualInfo ();
> >
> > /* Get XVisualInfo for this visual */
> > visual.visualid = GDIPlus.XVisualIDFromVisual(defvisual);
> > vPtr = GDIPlus.XGetVisualInfo (GDIPlus.Display, 0x1 /* VisualIDMask */, ref
> > visual, ref nitems);
> > visual = (XVisualInfo) Marshal.PtrToStructure(vPtr, typeof (XVisualInfo));
> >
> > /* Sorry I do not have access to a computer with > deepth. Fell free to add
> > more pixel formats */
> > image = GDIPlus.XGetImage (GDIPlus.Display, window, sourceX, sourceY,
> > blockRegionSize.Width,
> > blockRegionSize.Height, AllPlanes, 2 /* ZPixmap*/);
> >
> > Bitmap bmp = new Bitmap (blockRegionSize.Width, blockRegionSize.Height);
> > int red, blue, green;
> > for (int y = 0; y < blockRegionSize.Height; y++) {
> > for (int x = 0; x < blockRegionSize.Width; x++) {
> > pixel = GDIPlus.XGetPixel (image, x, y);
> >
> > switch (visual.depth) {
> > case 16: /* 16bbp pixel transformation */
> > red = (int) ((pixel & visual.red_mask ) >> 8) & 0xff;
> > green = (int) (((pixel & visual.green_mask ) >> 3 )) & 0xff;
> > blue = (int) ((pixel & visual.blue_mask ) << 3 ) & 0xff;
> > break;
> > case 24:
> > case 32:
> > red = (int) ((pixel & visual.red_mask ) >> 16) & 0xff;
> > green = (int) (((pixel & visual.green_mask ) >> 8 )) & 0xff;
> > blue = (int) ((pixel & visual.blue_mask )) & 0xff;
> > break;
> > default:
> > string text = Locale.GetText ("{0}bbp depth not supported.",
> > visual.depth);
> > throw new NotImplementedException (text);
> > }
>
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