[Mono-dev] Thread safety of System.Net.Sockets.Socket
k0l0b0k.void
k0l0b0k.void at gmail.com
Wed Jan 28 12:33:00 EST 2009
Hi guys, I have little question: MSDN documentation tells that any
instance member of Socket class is thread-safe
(http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx).
But according to Mono documentation
(http://www.go-mono.com/docs/index.aspx?link=T%3ASystem.Net.Sockets.LingerOption)
Socket members is not thread-safe.
Is it real? Should I synchronize Socket operations manually? (in
particular I'm interesting in ReceiveFrom and SentTo methods on UDP socket).
Thanks in advance!
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