[Mono-dev] Thread safety of System.Net.Sockets.Socket

k0l0b0k.void k0l0b0k.void at gmail.com
Wed Jan 28 12:33:00 EST 2009

Hi guys, I have little question: MSDN documentation tells that any 
instance member of Socket class is thread-safe 
  But according to Mono documentation 
Socket members is not thread-safe.
Is it real? Should I synchronize Socket operations manually? (in 
particular I'm interesting in ReceiveFrom and SentTo methods on UDP socket).

Thanks in advance!

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