[Mono-dev] simd: more accelerated classes

crashfourit crashfourit at gmail.com
Tue Jan 13 13:54:47 EST 2009


I was wondering what it would take to use simd to acclerate this

Vector4f {
public float X;
public float Y;
public float Z;
public float W;
//.......
}

instead of this
Vector4f {
internal float x;
internal float y;
internal float z;
internal float w;

public float X {get {return x;} set {x = value;}}
public float Y {get {return y;} set {y = value;}}
public float Z {get {return z;} set {z = value;}}
public float W {get {return w;} set {w = value;}}
//.......
}
Any sugestions?
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