[Mono-dev] Mono simd idea
crashfourit
crashfourit at gmail.com
Sun Jan 4 23:36:34 EST 2009
Rodrigo Kumpera wrote:
>
> There might be some significant gains on loop bodies, better inlining
> heuristics always help and
> this is something we plan on eventually look at.
>
> Right now we focusing on other areas of performance that will have some
> more
> broad results, but feel
> free to investigate better inlining for mono and be sure that any patches
> will be reviewed and accepted.
>
> Cheers,
> Rodrigo
>
> On Wed, Dec 31, 2008 at 4:06 AM, crashfourit <crashfourit at gmail.com>
> wrote:
>
>>
>> I wonder what kind of performance gains if the jit engine part of the
>> mono.simd was modified to make it more aggressive on inlining code than
>> normal.
>> --
>> View this message in context:
>> http://www.nabble.com/Mono-simd-idea-tp21227759p21227759.html
>> Sent from the Mono - Dev mailing list archive at Nabble.com.
>>
>> _______________________________________________
>> Mono-devel-list mailing list
>> Mono-devel-list at lists.ximian.com
>> http://lists.ximian.com/mailman/listinfo/mono-devel-list
>>
>
> _______________________________________________
> Mono-devel-list mailing list
> Mono-devel-list at lists.ximian.com
> http://lists.ximian.com/mailman/listinfo/mono-devel-list
>
>
I just had an idea on how to generify the Shuffle method in Vector4f while
keeping it simple.
enum ShuffleSel {
FromX,
FromY,
FromZ,
FromW,
}
public static unsafe Vector4f Shuffle (Vector4f v1, ShuffleSel toX,
ShuffleSel toY, ShuffleSel toZ, ShuffleSel toW)
--
View this message in context: http://www.nabble.com/Mono-simd-idea-tp21227759p21285434.html
Sent from the Mono - Dev mailing list archive at Nabble.com.
More information about the Mono-devel-list
mailing list