[Mono-dev] idea summary: Swing in Mono?...

Michael Hutchinson m.j.hutchinson at gmail.com
Sun Feb 8 01:48:05 EST 2009


On Sun, Feb 8, 2009 at 1:06 AM, BGB <cr88192 at hotmail.com> wrote:
> yes, this is a workable option, but there is a minor drawback:
> certain operations, in particular, uploading textures (glTexImage2D),
> dumping graphics to screen (glWritePixels), getting graphics from screen
> (glReadPixels), ... all tend to be fairly expensive (far more than drawing
> native primitives in GL).
>
> so, yes, using an offscreen pixmap for a GUI, and streaming this into GL
> would work, just it would be a little bit of a threat to the performance...

You can accelerate the rendering using the GPU:
http://www.ogre3d.org/forums/viewtopic.php?t=46348

<snip>
> oddly, I can't seem to find any evidence of there being OpenGL bindings in
> mono, hmm...

There are two available that I'm aware of: Tao and OpenTK.

-- 
Michael Hutchinson
http://mjhutchinson.com


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