[Mono-dev] [PATCH] Implement .NET 2.0 API for UnixListener and	UnixClient
    Alan McGovern 
    alan.mcgovern at gmail.com
       
    Fri Oct 17 05:02:08 EDT 2008
    
    
  
Hey,
This isn't a full review, it's just me point out some stuff I notice. Here
it goes:
+        public IAsyncResult BeginAcceptSocket (AsyncCallback callback,
object state)
+        {
+            if (server == null)
+                throw new ObjectDisposedException (GetType ().FullName);
+
+            return(server.BeginAccept (callback, state));
Why not just call CheckDisposed () as is done in BeginAccept ()?
+#if NET_2_0
+        public Socket Server
+#else
+        protected Socket Server
+#endif
I think the usual way to write this is:
+#if NET_2_0
+        public
+#else
+        protected
+#endif
          Socket Server
2008/10/17 Vlad Hociota <vladhociota at yahoo.com>
> Hi Jonathan.
>
> This is a stab at doing the updates we've discussed: implement new
> properties and methods for UnixListener and UnixClient similar to those
> exposed by TcpListener and TcpClient in .NET 2.0 . Please review.
>
> Thanks,
> Vlad
>
>
>
>
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>
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