[Mono-dev] Embedding (iterating over assembly/image types)
mitchell.wheeler at gmail.com
Sun Nov 23 18:20:49 EST 2008
I've been doing a bit of work with embedding mono into a game engine, and
I'm yet to find a way (without using reflection 'inside' of C#/whatever) to
iterate over all types in an assembly/image... There's no reference to
doing this in the documentation, and searching through the mini/metadata
headers didn't unearth anything interesting.
Is this supported by the mono API at present?
Any help would be greatly appreciated.
View this message in context: http://www.nabble.com/Embedding-%28iterating-over-assembly-image-types%29-tp20652371p20652371.html
Sent from the Mono - Dev mailing list archive at Nabble.com.
More information about the Mono-devel-list