[Mono-dev] mono.simd sugestions

crashfourit crashfourit at gmail.com
Wed Nov 19 13:23:36 EST 2008

It would be nice to have the vector* have a constructor that takes in only
one argument and fills all spots in the vector* with the same value. Like...
Vector4f vector = new Vector4f(1);

Second... I can really see someone doing this to use mono.simd in already
established code base.

[StructLayout( LayoutKind.Sequential, Pack = 0, Size = 16 )]
class Vector4 {

                     some user defined vector methods.

		private static explicit operator Vector4f(Vector4 v){
			unsafe {
				Vector4f* p = (Vector4f*) &v;
				return *p;
		private static explicit operator Vector4(Vector4f v){
			unsafe {
				Vector4* p = (Vector4*) &v;
				return *p;

Is it possible to accelerate these user defined operator overloads? Or do I
have to resort to C# style unions?
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