[Mono-dev] Mono.lib on Windows
Geoff Norton
gnorton at novell.com
Fri May 30 20:38:46 EDT 2008
Wade,
If thats the case then I think we should rename it to libmono.lib. I
think the far more common use case for the file is going to be people
embedding on windows, which is Visual Studio. I think people who want
to use it in cygwin are a very small subset of that crowd. Lets rename
and document it the other way around.
-g
On Fri, 2008-05-30 at 18:33 -0600, Wade Berrier wrote:
> Wow, libmono.a is 64MB, 15 MB compressed... :( Um, maybe we could have
> a win32 embedded Wiki page that describes this rather than ship 2 files
> of that size in the installer?
>
> Ideas or recommendations?
>
> Wade
>
> On Fri, 2008-05-30 at 18:23 -0600, Wade Berrier wrote:
> > Just to be sure, this was using MSVC, correct?
> >
> > I'll Update the script to make a copy of libmono.a -> mono.lib.
> >
> > Thanks for trying this out and reporting!
> >
> > Wade
> >
> > On Fri, 2008-05-30 at 19:39 -0400, Bill Holmes wrote:
> > > Wade,
> > >
> > > I finally got around to testing using libmono.a as the library to link
> > > on Windows and it work fine for me.
> > >
> > > I did a simple test to call the first symbol I found in the include
> > > directory. (See below.) I guess that is enough proof of concept.
> > >
> > > So the answer to you questoin on Thursday to use libmono.dll.a or
> > > libmono.a, the answer is libmono.a.
> > >
> > > -bill
> > >
> > > #include "stdafx.h"
> > > extern "C"
> > > {
> > > #include "mono-path.h"
> > > }
> > >
> > > int _tmain(int argc, _TCHAR* argv[])
> > > {
> > > mono_path_resolve_symlinks ("");
> > >
> > > return 0;
> > > }
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