[Mono-dev] Socket Send/Receive Timeout patch

Miguel de Icaza miguel at novell.com
Fri May 2 19:45:56 EDT 2008


Hello,

    Please provide a ChangeLog and a bug number or a test case that we
can use to validate that this is the intended behavior (ideally, a nunit
test case would be better.

On Thu, 2008-05-01 at 18:08 -0700, Jacob Gladish wrote:
>                                return (int)GetSocketOption(
> +                               int opt = (int)GetSocketOption(
>                                         SocketOptionLevel.Socket,
>                                         SocketOptionName.SendTimeout);
> +                               if (opt == 0)
> +                                   opt = -1;
> +                               return opt;


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