[Mono-dev] Socket Send/Receive Timeout patch
Miguel de Icaza
miguel at novell.com
Fri May 2 19:45:56 EDT 2008
Hello,
Please provide a ChangeLog and a bug number or a test case that we
can use to validate that this is the intended behavior (ideally, a nunit
test case would be better.
On Thu, 2008-05-01 at 18:08 -0700, Jacob Gladish wrote:
> return (int)GetSocketOption(
> + int opt = (int)GetSocketOption(
> SocketOptionLevel.Socket,
> SocketOptionName.SendTimeout);
> + if (opt == 0)
> + opt = -1;
> + return opt;
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