[Mono-dev] [PATCH] Marshaling structs on Winx64

Zoltan Varga vargaz at gmail.com
Thu Jun 12 08:21:09 EDT 2008


Hi,


-	ArgNone /* only in pair_storage */
+	ArgNone, /* only in pair_storage */
+	ArgValuetypeAddrInIReg
 } ArgStorage;

- it would look better if ArgNone would be the last entry.

+					load->inst_left = (cfg)->varinfo [vtaddr->inst_c0];;

- there is an extra semicolon at the end

- for the tests: you could use the TestDriver assembly for running the
tests. See
  pinvoke2.cs for how it is done.

Other than these, it looks ok to check in.

                    Zoltan

2008/6/11 Bill Holmes <billholmes54 at gmail.com>:
> I have been doing more work with passing arguments to native calls on
> Winx64.  The attached patch handles the case of an argument that is a
> struct that is not able to be passed in a register.
>
> http://msdn.microsoft.com/en-us/library/ms235286(VS.80).aspx
>
> I spoke to some of you about this on IRC.  The summary of this
> solution is that when one of these structs are identified a local
> variable is created and the argument is copied to that local variable.
>  Then the local variable is passed by reference (address of the
> variable) either in a register if available or on the stack.
>
> I have added more unit tests for this as well as cleaned up the tests
> some to make the code shorter.
>
> I still believe that there is a problem with native code calling
> managed.  I will be looking into that soon.
>
> OK to commit?  Suggestions?  What do I not understand?  ;)
>
> fyi.  This week I have been looking into SEH on Winx64.  I am working
> on a patch to add unwind data for each method to register with the
> Winx64 function table.
>
> -bill
>
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