[Mono-dev] Second Life

Dennis Hayes denisraytek at yahoo.com
Wed Jan 30 01:54:06 EST 2008

Congratulations to all on getting Mono to beta status as a scripting engine for Second Life.
  I have been following Second Life integration all along and am impressed with what it required, including memory usage, leaks, and stability. Second Life is a very demanding application, quite possibly the most demanding application of Mono to date.
  My (red) hat is off to all involved with making this happen!
  Dennis Hayes

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