[Mono-dev] [SPAM] [PATCH] Simplifying/optimizing CodeGenerator.cs
Andreas Nahr
ClassDevelopment at A-SoftTech.com
Sun Jan 6 19:04:10 EST 2008
Is there any specific reason for the patch?
My assumption would be that your patch has a *much* higher memory overhead
AND is probably considerably slower than the current implementation.
Also I personally find the original code simpler than your code (despite
being a little bit longer - this is probably also only true for source lines
but not for generated IL bytes).
The changes in GeneratePrimitiveExpression are probably ok (saves the
typeof's).
Greetings
Andreas
> -----Ursprüngliche Nachricht-----
> Von: mono-devel-list-bounces at lists.ximian.com
> [mailto:mono-devel-list-bounces at lists.ximian.com] Im Auftrag
> von Juraj Skripsky
> Gesendet: Sonntag, 6. Januar 2008 22:30
> An: mono-devel-list at lists.ximian.com
> Betreff: [SPAM] [Mono-dev] [PATCH] Simplifying/optimizing
> CodeGenerator.cs
>
> Hi,
>
> Attached you'll find a patch for CodeGenerator.cs (in
> System.CodeDom.Compiler). It simplifies two methods
> considerably and might also bring a small performance
> improvement (perf. tests pending).
>
> All unit tests pass. May I commit?
>
> - Juraj
>
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