[Mono-dev] fix for bug #358987 in 1.9?

Steve Bjorg steveb at mindtouch.com
Thu Feb 21 11:11:15 EST 2008


Two thumbs up! Thanks.

- Steve

--------------
Steve G. Bjorg
http://wiki.mindtouch.com
http://wiki.opengarden.org


On Feb 21, 2008, at 3:53 AM, Zoltan Varga wrote:

> Hi,
>
> I applied the following patch instead to the 1.9 branch:
>
> Index: HttpConnection.cs
> ===================================================================
> --- HttpConnection.cs	(revision 96098)
> +++ HttpConnection.cs	(working copy)
> @@ -313,8 +313,11 @@
>
>  				Socket s = sock;
>  				sock = null;
> -				s.Shutdown (SocketShutdown.Both);
> -				s.Close ();
> +				try {
> +					s.Shutdown (SocketShutdown.Both);
> +				} finally {
> +					s.Close ();
> +				}
>  				if (context_bound)
>  					epl.UnbindContext (context);
>
> This is still just a workaround, since the socket should be closed  
> automatically
> by its finalizer.
>
>                Zoltan
>
> On Wed, Feb 20, 2008 at 5:37 PM, Avery Pennarun  
> <apenwarr at gmail.com> wrote:
>> 2008/2/20 Steve Bjorg <steveb at mindtouch.com>:
>>
>>> - s.Shutdown (SocketShutdown.Both);
>>> + try {
>>> + s.Shutdown (SocketShutdown.Both);
>>> + } catch(Exception e) {
>>> + // log here?
>>> + }
>>>   s.Close ();
>>
>>  Why call Shutdown() at all?  The shutdown syscall is only useful if
>>  you need to keep the fd around longer (eg. if someone else is still
>>  holding onto it and you don't want it to be reused).  In the above
>>  code, close() shuts down the socket anyway.
>>
>>  ...unless mono's socket code is doing something different than
>>  standard C sockets, that is.
>>
>>  Have fun,
>>
>>  Avery
>>  _______________________________________________
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>>



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