[Mono-dev] fix for bug #358987 in 1.9?
Zoltan Varga
vargaz at gmail.com
Thu Feb 21 06:53:15 EST 2008
Hi,
I applied the following patch instead to the 1.9 branch:
Index: HttpConnection.cs
===================================================================
--- HttpConnection.cs (revision 96098)
+++ HttpConnection.cs (working copy)
@@ -313,8 +313,11 @@
Socket s = sock;
sock = null;
- s.Shutdown (SocketShutdown.Both);
- s.Close ();
+ try {
+ s.Shutdown (SocketShutdown.Both);
+ } finally {
+ s.Close ();
+ }
if (context_bound)
epl.UnbindContext (context);
This is still just a workaround, since the socket should be closed automatically
by its finalizer.
Zoltan
On Wed, Feb 20, 2008 at 5:37 PM, Avery Pennarun <apenwarr at gmail.com> wrote:
> 2008/2/20 Steve Bjorg <steveb at mindtouch.com>:
>
> > - s.Shutdown (SocketShutdown.Both);
> > + try {
> > + s.Shutdown (SocketShutdown.Both);
> > + } catch(Exception e) {
> > + // log here?
> > + }
> > s.Close ();
>
> Why call Shutdown() at all? The shutdown syscall is only useful if
> you need to keep the fd around longer (eg. if someone else is still
> holding onto it and you don't want it to be reused). In the above
> code, close() shuts down the socket anyway.
>
> ...unless mono's socket code is doing something different than
> standard C sockets, that is.
>
> Have fun,
>
> Avery
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