[Mono-dev] Embedding Mono as Script Engine (problem?)
BaSS
bassraf at gmail.com
Wed Aug 13 17:53:00 EDT 2008
Hi Guys,
I’m trying to embed the mono runtime into a test application and then pass “script” code to a class in the assembly which is supposed to compile the script into an assembly and run it (etc etc..).
The basics seem to work, I can call methods in the class, show message boxes etc, but whenever I try to call these (below) lines inside the assembly’s class things go wrong:
MessageBox.Show("Before");
CompilerResults cr = Provider.CompileAssemblyFromSource(cparams, Script);
MessageBox.Show("After");
Without the line “Compiler Results cr = …..” things are still fine, the two message boxes show and all other code executes, but when I include the line that should actually compile the “script” my test application simply disappears and hangs somewhere in the background…
When I test the assembly using a .net test application and simply reference the assembly, create the object and execute the same code.. it works! It just doesn’t work when I exec this code using the mono.dll directly using the API directly..
Any clues, hints, ideas?
Thanks for the great work,
Regards,
Bas
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