[Mono-dev] Form.CheckAcceptButton()
David Suarez
dsuarezv at codicesoftware.com
Tue Oct 16 08:12:09 EDT 2007
Hi all,
Using a set of non-standard button classes I have found an issue in the
Form.AcceptButton method. Problem is with this piece of code:
internal override void CheckAcceptButton()
{
if (accept_button != null) {
Button a_button = accept_button as Button;
if (ActiveControl == a_button)
return;
if (ActiveControl is Button) {
a_button.paint_as_acceptbutton = false;
a_button.Invalidate();
return;
} else {
a_button.paint_as_acceptbutton = true;
a_button.Invalidate();
}
}
}
While accept_button is defined in MSDN as IButtonControl, here it is casted
to Button. The result is that a form with an non-standard Button in the
acceptbutton property throws a nullref.
I've filled 334244 in bugzilla
Cheers,
David
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