[Mono-dev] Segfault on base class method access
Paul Melis
paul at science.uva.nl
Wed Nov 28 10:47:23 EST 2007
Okay, makes sense (except for the segfault ;-))
In the two-class case (class B, class C:B) using "base" instead of
"(this as B)"seems to work in C.ToString, so I guess there's special
handling in place when calling through base?
Paul
Zoltan Varga wrote:
>Hey,
>
>(this as A).ToString () still calls C's ToString () method, so you
>will get infinite recursion and a stack overflow leading to this
>crash.
>
> Zoltan
>
>On Nov 28, 2007 4:13 PM, Paul Melis <paul at science.uva.nl> wrote:
>
>
>>Hello,
>>
>>I tried to register at the bug tracker, but did not receive a
>>confirmation mail, so I post here instead.
>>
>>When running the code below mono 1.2.5.2 segfaults. The stack trace is
>>not enlightening.
>>The use case here is to prefix a class's string representation with its
>>base class's string representation.
>>I know about "base", but I figured it only gives you the direct parent
>>and not the parent-of-parent.
>>Btw, if class A is removed (also as base class to B) then this code
>>still segfaults. It seems to be the "this as ..." that's the problem.
>>
>>Regards,
>>Paul
>>
>>
>>using System;
>>
>>class A
>>{
>> public override string ToString()
>> {
>> return "A";
>> }
>>};
>>
>>class B : A
>>{
>> public override string ToString()
>> {
>> return "B";
>> }
>>};
>>
>>class C : B
>>{
>> public override string ToString()
>> {
>> return String.Format("({0}) C", (this as A).ToString());
>> }
>>};
>>
>>class MainClass
>>{
>> public static void Main(string[] args)
>> {
>> C c;
>>
>> c = new C();
>> Console.WriteLine("{0}", c);
>> }
>>}
>>
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>>
>>
>>
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