[Mono-dev] Porting runtime - where to start?

John Matzen john at ayxia.com
Fri Mar 30 14:29:37 EDT 2007

I'm trying to port the mono runtime to a device called a Wii.  Although it
has a PowerPC based CPU, I think getting it running with the interpreter
first would be the best approach rather than attempting to patch up the
existing PowerPC JIT, but I can not seem to find any documentation that
would describe how to begin fixing up the build system so that I can compile
it with the Wii's build tools (which are not gcc based).

Any ideas on where to start?


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