[Mono-dev] Patch for IPAddress.cs

Alan McGovern alan.mcgovern at gmail.com
Sat Mar 24 22:16:00 EDT 2007

Ok, more performance ;) The SwapInt() method is now 40% faster than when i
originally started and SwapLong() is now 50% faster than the original
method. This means i do 15 iterations of converting a long in 8500ms, which
isn't that much slower than the MS one (6700ms)

All i did this time was remove the extra bit shifts. Instead of shifting
across by 48, then &'ing then shifting back by 8 i just shifted across by 40
and &'ed there.

Patch attached. Let me know if it's OK to commit.


On 3/25/07, Gareth Pearce <tilps.kilm at gmail.com> wrote:
> >
> >     >
> >     > However, as a comparison, the MS.NET <http://MS.NET>
> >     <http://MS.NET> implementation
> >     > completes 15 loops of the benchmark in a mere 6718ms ;)
> >     >
> >
> On this point, I suspect AOT compilation of the .Net system assemblies
> may be making the difference.  The AOT might be able to recognize
> certain patterns are equivalent to rot instructions and replace a bunch
> of shifts and masks with a set of unsigned rots.
> A 32bit reorder is rot 8 on each of the 16 bit sections and a rot 16 on
> the full variable.  I think that can be done in 3 clocks on x86 - but my
> assembly is rusty.
> --Gareth
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