[Mono-dev] Fix shadow copy and define UNICODE on windows

Aras Pranckevicius aras at otee.dk
Thu Mar 8 15:12:55 EST 2007

> Sorry, reattached ChangeLog with reason (snprintf doesn't exist on Win32 (VS
> build); also for uniformity as we use g_snprintf everywhere else) and added
> signoff. If you would rather me do something else than use g_snprintf please
> let me know.

There is _snprintf on VS. What we do in our codebase is just a #define
for those, and use snprintf.

Aras Pranckevicius
Graphics programmer at unity3d.com

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