[Mono-dev] Updated Silverlight

pablosantosluac pablosantosluac at terra.es
Mon Jul 30 16:12:39 EDT 2007



I've just found the screenshots
http://www.mono-project.com/MoonlightShots

sorry

pablo
----- Original Message ----- 
From: "Chris Toshok" <toshok at ximian.com>
To: "Miguel de Icaza" <miguel.de.icaza at gmail.com>
Cc: "Mono Olive - developing 3.0,3.5 and Silverlight" 
<mono-olive at googlegroups.com>; <mono-devel-list at lists.ximian.com>
Sent: Monday, July 30, 2007 2:55 AM
Subject: Re: [Mono-dev] Updated Silverlight


> I've fixed the plugin to work with the 1.1 update, although some changes
> might be considered breaking and/or portability problems if we want to
> support both 1.0 and 1.1.
>
>     1. The plugin name and mime type have changed (from "WPFe Plug-In"
>        to "Silverlight Plug-In" and from "application/ag-pugin" to
>        "application/x-silverlight", respectively).
>     2. the plugin script object needed the addition of a method
>        "isVersionSupported".  right now it returns true only if the
>        version string is "1.1", but that's easy enough to fix (to add
>        "1.0") if that's what we want.
>
> One thing I've run into running the chess sample is that
> System.Windows.ResourceCollection no longer exists in agclr.dll.  It's
> been renamed to ResourceDictionary.  I've changed my local copy over to
> using this name, but wanted to check on what people think: should we be
> ifdef'ing and building 2 versions of agclr.dll (one for silverlight 1.0,
> one for 1.1)?
>
> Chris
>
> On Sat, 2007-07-28 at 18:27 +0000, Miguel de Icaza wrote:
>> Hello folks,
>>
>>     An updated version of Silverlight 1.0 and 1.1 has been released;
>> There are no API changes on the 1.1 .NET API, but the quote from the
>> blog post is "more than 2000 bugs fixed" (this was in the rendering
>> engine), so it might be worth testing against this updated engine.
>>
>>     Announcement:
>>
>> http://blogs.msdn.com/tims/archive/2007/07/27/silverlight-1-0-rc1-is-here.aspx
>>
>> Miguel.
>
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