[Mono-dev] Building mono runtime in VS2003

Aras Pranckevicius aras at unity3d.com
Wed Dec 12 17:34:16 EST 2007

> Ok. I did something very similiar. The only difference appears to be the
> _ReadBarrier. _ReadBarrier appears to work (it compiles and links). I
> haven't tried it at runtime yet. Does it not work at runtime?

I'm not sure. We're not using this code right now (used it once when
we tried a more recent version of Mono, but had to revert to 1.2.5 for
production; and memory barrier functions are not in 1.2.5).

Maybe I just tried it wrong and it does actually work. If it does,
that's even better :)

Aras Pranckevicius
work: http://unity3d.com
home: http://aras-p.info

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