[Mono-dev] Marshalling Structures (size = sizeof-1)
William Lahti
xfurious at gmail.com
Mon Sep 11 23:01:26 EDT 2006
First, the structure in question:
[StructLayout(LayoutKind.Sequential)]
public struct XVisualInfo {
public IntPtr visual;
public XVisualID visualid; // enum XVisualID: uint { Zero }
public int screen;
public int depth;
public int c_class;
public uint red_mask;
public uint green_mask;
public uint blue_mask;
public int colormap_size;
public int bits_per_rgb;
}
Now, we use some unmanaged code to turn a pointer to an array of XVisualInfo
into a managed one. At first I was using:
Where "items" is the number of items in the array, and "arr_ptr" is the
XVisualInfo* pointer:
for (int x = 0; x < items; ++x) {
arr[x] = *arr_ptr;
++arr_ptr;
}
The first item was marshalled fine, but the second item was offset by one
byte (IE, mono read one byte of memory before it should have)
. Marshal.SizeOf() produced the correct size (40 bytes). I changed the code
to do it's own measuring about the size using SizeOf:
Where arr_ptr is "byte *", instead of "XVisualInfo*":
for (int x = 0; x < items; ++x) {
arr[x] = *(XVisualInfo*)arr_ptr;
arr_ptr += Marshal.SizeOf(typeof(XVisualInfo));
}
And then it worked fine. I don't know if it's new, been fixed or if I am
missing the reason it doesn't work. I'm sorry I don't have time to search
through bug-o-matic :-\.
My mono is 1.1.13.1.
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