[Mono-dev] Managed DirectX
mono-devel at fluggo.com
Wed Oct 25 14:31:07 EDT 2006
Michael Schurter wrote:
> Careful what you do with ILDASM Brian, at least if you plan on
> contributing code to the mono project:
Yes, I know. I mostly just wanted to figure out how they made calls; everything else in my own managed implementation is written from scratch using documentation. Better yet, I throw more useful exceptions.
Anyhow, does anyone know of a good way to step around the hand-coded interop problem without using Managed C++ or C++/CLI?
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