[Mono-dev] Offtopic: C5 and class design
mono-devel at fluggo.com
Mon Oct 2 12:13:17 EDT 2006
Jonathan Pryor wrote:
> Look at the Mono.C5 assembly, which contains many of these special
> collections classes. Though I don't see what's wrong with the
> System.Collections & System.Collections.Generic types. Sure, there's no
> Set<T>, but Dictionary<K,V> suffices, just use the keys as a set.
I've never seen that library before. What a wacky collection!
Has anyone noticed how a lot of projects, when designing object-oriented
frameworks, tend to ignore principles of keep-it-simple? I'm all for powerful
classes, but I try to keep them small.
I could write volumes about the errors of frameworks like Crystal Space or OGRE
(game "engines"). C5 is better off than most libraries, but I still see them
using protected fields (ick!), and there's something to be said for consistent
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