[Mono-devel-list] Re: MSVC 6 conversion progress, diff, notes, etc (project files)

J Lothian rhalin at gmail.com
Sun Feb 13 21:23:25 EST 2005

Just realized that I was in such a rush this morning I forgot to post
the project files!


There you go everyone, enjoy!  

On Sun, 13 Feb 2005 14:34:26 -0600, J Lothian <rhalin at gmail.com> wrote:
> For anyone who's interested, I've completed my initial build of Mono
> in Visual Studio 6 (and tested it, and it compiles in VS.Net as well)
> There are a few minor problems.  There are a good number of warnings
> regarding signed/unsigned mismatches, which may be able to be ignored
> for the time being.  The project compiles fine, but when I try to test
> it, it crashes in
> mini.c :
> static MonoObject*
> mono_jit_runtime_invoke (MonoMethod *method, void *obj, void **params,
> MonoObject **exc)
> on the line:
> return runtime_invoke ((MonoMethod *)obj, params, exc, compiled_method);
> with the debug message:
> "The value of ESP was not properly saved acrossed a function call.
> This is usually a result of calling a function declared with one
> calling convention with a function pointer declared with a different
> calling convention."
> I'm posting a few files for anyone interested in looking at the work
> thus far and contributing to the VS port.  Included are my conversion
> notes, the diff from the 1.0.5 src, the warnings I am recieving, and
> the dependancies directory I put together.
> http://www.dreamfoundry.sytes.net/mono/MonoToVSNotes.txt
> http://www.dreamfoundry.sytes.net/mono/monoToVS.diff
> http://www.dreamfoundry.sytes.net/mono/MonoWarnings.txt
> http://www.dreamfoundry.sytes.net/mono/VSDependancies.rar
> I'd appreciate it if someone else could host the rar, as I have
> limited bandwidth on that server, and a 2MB file is a bit much.
> I'm a bit rushed this morning, so I wasn't able to triple check my
> notes, there may be a few things slightly off, just check the diff if
> you have questions about something I did.
> I hope you all can use this somehow.   ...and I hope we can figure out
> how to make it actually work ;)
> Thanks for everyone's help so far, couldn't have gotton to this point
> without you!

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