[Mono-devel-list] ByteFX development
Joshua Tauberer
tauberer at for.net
Tue Sep 21 07:45:32 EDT 2004
Jonathan Pryor wrote:
> On Mon, 2004-09-20 at 18:48, Michael L Torrie wrote:
>
>>On Mon, 2004-09-20 at 15:29 -0700, Michael J. Ryan wrote:
>>
>>>Okay, but if my code only accesses ByteFx's dll, and doesn't embed
>>>any code from it, I am safe (commercially) from it, correct?
>>
>>If the DLL is LGPL, then yes you can link a non-GPL, non-LGPL program
>>against it.
>>
> Just to clarify this, the term "link" really isn't a useful term.
>
> The *real* question is this: is the GPL'd code in your address space?
I think the reasoning behind this is that when you reference an
assembly, some metadata about the assembly ends up in your program.
That metadata is derived from the original work, and thus protected
under copyright law, and so you've now got limitations.
--
- Joshua Tauberer
http://taubz.for.net
** Nothing Unreal Exists **
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