[Mono-devel-list] Help me.
Prasanna
prasan at shafika.vetri.com
Fri May 7 11:03:13 EDT 2004
Hi Gurus,
I am very new to mono and have installed whatever i could, to run
console applications developed in MS.Net. So far the console
applications are running good. I tried creating a simple Win forms
application with one command button, which would say "Hello world" on
clicking. When i tried to execute this app in linux, i got the
following error.
[root at localhost testapp]# mono Form1.exe
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address
space, please report
mono: relocation error: /usr/lib/winelib.exe.so: undefined symbol:
NtCurrentTeb
I am using KDE in redhat 9.0.
Thanks in anticipation :)
I am attaching the executable and the form1.cs for your reference. (I am
not sure whether i can do this to a mailing list or not! )
-Prasanna
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace testform
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.Button button1;
private System.Windows.Forms.TextBox textBox1;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.textBox1 = new System.Windows.Forms.TextBox();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(96, 104);
this.button1.Name = "button1";
this.button1.TabIndex = 0;
this.button1.Text = "button1";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(72, 176);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(144, 20);
this.textBox1.TabIndex = 1;
this.textBox1.Text = "";
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.button1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void button1_Click(object sender, System.EventArgs e)
{
textBox1.Text="Hello World";
}
}
}
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